Exalted - Bellar - Dragonblooded King.

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King in the Royal Triad of Marrul Vaar

Earth Aspect Dragon Blood

Personality
Bellar has mixed feelings on wielding power - the petty machinations of the court bore her, but unfortunately her efforts to not seize the crown went a little awry, and she was undeniably the best person to take up the sceptre... if there wasn't something going on in the shadows, orchestrating chaos, she'd have unified the city by now, and she can hardly head off investigating it while occupying the throne. Not personally tracking down the serial killer put her in an awkward enough position.

She doesn't want to admit it but she's actually developed a sense of obligation to her kingdom, the general populace at least, and doesn't want some other supernatural tyrant reigning over her people.

Asking why she ended up here in the first place is met with deflection, then silence. Thus far nobody has dared press the matter further.

Abilities
Experienced Dragonblooded, Essence 3, Willpower 7, Join Battle 9 (+5/5m)

Caste/Favoured: Awareness*, Bureaucracy*, Craft, Integrity*, Investigation*, Presence, Resistance, Socialise*, War

Parry 4, Evasion 2 (Flame-Borne Interception raises Parry)

Resolve 5, Guile 4 (Excellencies and other charms may be relevant)

Personal Motes: 14 Peripheral Motes: 26 (9 committed, sometimes more)

Health Levels: -0, -1x4, -2x4, -4, I

Soak: 12 / 7H. Artifact 3 Reinforced Buff Jacket - Crocodile Prince's Raiment

Attack: 9 dice, 17 damage, 5 overwhelming. Arbiter's Seal - Artifact 3(?) Direlance. Evocations awakened.

5 dice, ?? damage. Elemental Bolt, 4m, using Archery

Bellar has a wide selection of charms, most of which are not directly combative, though she does know a handful of Melee charms. She has learned a signature charm for Socialise.

Sorcery
Initiate of Terrestrial Circle Sorcery. Sorcerous background currently unknown.

Confirmed spells: Watchful Guardian of Flame, Stormwind Rider, and Demon of the First Circle.

Due to the party's actions Bellar became king of two faces, holding two of the Scepters of Kingship, with Heartsong holding the third.
Once the group left up-river Bellar spoke with Tokumei about the oath they made to uphold Heartsong's rule. Taking Tokumei's mention of leaving town as a tacit agreement she hatched a plan. Summoning another Crysogona, she bade the demon impersonate the banished Masked Devil, reeling in the scattered remnants of its cult. The Crysogona arranged to meet with Heartsong, stirring up the Dancer King's hatred of her rival, and hatching a cunning assassination plot - which, of course, Bellar had bade it to do. However Bellar had not banked on one thing, Heartsong's beauty and grace spoke to the demon's withered heart and twisting its instructions it resolved to craft a scheme that would slay its summoner.

==== The assassination was a multi-pronged affair, three attempts on Bellar's life, each building on the broken momentum and victory thrill of the last; the final assailant - a betrayal by a trusted servant - driving her dagger into Bellar's arm. Still, sorcery, a demonic ape, and the power of the Earth prevailed. ==== Bellar's retaliation was brutal, Heartsong's court bombarded first by a sorcerous phoenix, the bodies of the failed assassins, her summoned Erymanthus, and finally Bellar herself in full battle regalia dropping in through the shattered remains of the roof. When the dust settled and the fires burnt down, she held all three Scepters of Kingship.

Even with Bellar's use of charms bringing unity to the city will be a tremendous task, fear staves off rebellion now the Crysogona has been banished, but it will take many great works on her part to regain the trust of the people. It would be harder still should they learn of Heartsong's body lying in Bellar's sanctum, surrounded by mystic wards to keep the demonic essence within vital... or that Bellar is fighting off the venom in the final assassin's blade, a magical toxin gifted by her own demon, which is consuming her arm and threatening to turn her into a wooden statue.

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